Master Animation Chaining with Motion Flow in 3ds Max

Published on January 08, 2026 | Translated from Spanish
3ds Max interface showing the Motion Flow Graph with several connected .bip clips and the Transition Editor with visible blend curves.

Master Animation Chaining with Motion Flow in 3ds Max

Does your Biped character seem to have existential crises between animations? πŸ•ΊπŸ’₯ Motion Flow is the solution for creating perfect transitions between movements, even if at first it feels like you're programming a robot with Parkinson's. But don't worry, with these steps you'll make it flow like a professional dancer. πŸ’ƒ

Basic Setup: Your First Motion Flow

  1. Activate Motion Flow Mode (Biped tab)
  2. Load your .bip animations as individual clips
  3. Connect them in the Motion Flow Graph

That's it, you already have the skeleton of your animated sequence. Now comes the good part: making it not look like a Frankenstein montage. 🧟

Fine-Tuning Transitions Like a Pro

The Transition Editor is your best ally:

A good transition in Motion Flow is like a good video edit: if you do it right, no one notices the cut; if you do it wrong, it looks like a reality glitch.

Generating Your Final Animation

When everything fits:

  1. Create a Scripted Sequence
  2. Apply it to the Biped
  3. Export as editable animation (Convert to Freeform)

Common Mistakes (and How to Avoid Them)

Don't let it happen to you like it does to 90% of animators:

With these tricks, your character will go from moving like a robot to dancing like BeyoncΓ©. And when it finally works, celebrate like you won an Oscar... because mastering Motion Flow well deserves one. πŸ†

Animator Bonus: If after hours of work your character is still doing involuntary breakdance, you can always say it's an "innovative artistic style". Creativity to the rescue! πŸ˜