Lesta Games Cancels World of Warships Crossover with Everlasting Summer

Published on January 14, 2026 | Translated from Spanish
Promotional or artistic image representing the canceled crossover concept, showing a World of Warships warship with aesthetic elements or characters from the visual novel Everlasting Summer in an illustrated style.

Lesta Games Cancels World of Warships Crossover with Everlasting Summer

The studio Lesta Games has announced that it is halting plans to unite its popular naval battles game, World of Warships, with the universe of the visual novel Everlasting Summer by Soviet Games. This decision puts an end to the expectation it generated in segments of both player communities. 🚫

A Genre Fusion That Will Not See the Light

The project sought to integrate elements from the world of Everlasting Summer, a romance and mystery story with a Soviet atmosphere, into the tactical and multiplayer combat game. The idea presented a considerable creative challenge due to the great difference between the tones of each work: one nostalgic and contemplative, and the other focused on wartime action. Although the final content was not specified, thematic elements such as camouflages or commanders were expected.

Key Points of the Canceled Project:
  • Integrate characters and aesthetics from a narrative visual novel into a competitive action game.
  • Overcome the creative challenge of uniting two radically opposed gaming experiences.
  • Probably offer thematic cosmetic content, such as flags or voiced commanders.
Players who were hoping to see the visual novel characters at high sea will have to settle for historical ships.

Unspecified Reasons

Lesta Games has not provided details on why it decided to cancel this collaboration. The official statement only informs of the decision, without mentioning development problems, changes in creative direction, or possible licensing agreement issues. This lack of explanations opens the door to speculation among fans.

What Remains Unknown After the Cancellation:
  • The specific reasons that led Lesta Games to make this decision.
  • Whether there were technical or creative obstacles during the planning phase.
  • Whether the collaboration could be reactivated in the future under other conditions.

A Closed Chapter and a Surreal Idea

The news leaves the community imagining what the final experience would have been like. The idea of sailing a battleship named after one of the characters from the Sovyonok camp represented such a striking contrast that it may have been difficult to materialize coherently. With this announcement, Lesta Games opts to close this chapter definitively, focusing on the usual content of World of Warships. ⚓