How to Animate a Can in 3ds Max Without Weird Deformations

Published on January 05, 2026 | Translated from Spanish
Animated 3D can in 3ds Max with a fun expression, showing controlled deformations and natural movement on a computer screen.

The Art of Animating a Can Without It Looking Drunk

Animating simple objects like cans in 3ds Max should be easy, until your creation starts moving as if it had drunk three coffees in a row. 😅 The secret lies in mastering the Skin modifier and weight painting, because nothing ruins an animation more than a can that deforms like chewing gum.

Taming the Rebel Bones

When bones decide to behave like rebellious teenagers and deform the can in impossible ways, it's time to take control. Three essential tools:

A well-animated can bends gracefully, not as if it's trying to escape the screen.

Giving It a Voice Without Losing Your Mind

To animate your talking can's mouth without ending up with a migraine, there are two wise paths:

If your attempts make the can look like it's chewing a wasp, maybe it's time to take a break. ☕

Eyes That Don't Terrify

Nothing is more disturbing than eyes that move out of sync. The magical solution lies in:

Remember: eyes are the window to the soul, even for a soda can. 👀

Textures That Don't Give Nightmares

Importing textures from Photoshop should be simple, but sometimes it seems like the programs are conspiring. Three foolproof tips:

In the end, animating a perfect can is like making coffee: it seems simple until you try it. But with these tips, you'll at least avoid making your creation look like it's from a horror movie. Or if that's what you're going for... mission accomplished! 👻

And remember: if your animated can starts giving life advice, maybe you've worked on this project a bit too much. 🤖