How Rodeo FX Helped Build the Epic Visuals of Rebel Moon Part Two

Published on January 06, 2026 | Translated from Spanish
Space battle scene in Rebel Moon Part Two showing CGI ships, explosions, and environmental effects created by Rodeo FX and other studios

When Space Needs More Fire (and Good Renders)

In Rebel Moon Part Two - The Scargiver, Rodeo FX demonstrated that creating an intergalactic epic requires more than shiny ships and explosions. Alongside heavyweights like Framestore and Weta, the studio helped build a universe where every detail, from a campfire to an imperial fleet, serves the narrative. 🚀💥

"It wasn't about making the biggest thing, but about making every element tell a part of the story" - Marcus Taormina, VFX Supervisor

The Visual Effects Dream Team

The production brought together a dream team for different aspects:

Technology in Service of Veldt

The technical pipeline combined the best of each software:

Details That Make the Difference

In sequences like the campfire, Rodeo FX achieved:

As a technician joked: "Our biggest challenge was getting Zack Snyder to stop asking for more particles... we already had enough". ✨

Battles That Breathe Narrative

What distinguishes this work is how each effect:

From the dust kicked up by landing ships to the wear and tear on armor, every detail contributes to making Veldt a believable world.

The Real Challenge: Not Letting the Render Crash

With hundreds of ships, thousands of digital characters, and complex simulations, the team developed ingenious strategies:

As one artist aptly summarized: "When your scene has more polygons than inhabitants in your city, you know you're making real space cinema". In the end, they achieved that magical blend where the technology disappears and only the emotion of the battle for Veldt remains. 🌌