How Ingenuity Studios Turned Uber's Chaos into a Living Digital Comic

Published on January 08, 2026 | Translated from Spanish
Visual breakdown of Super Pumped showing floating graphics, interactive 3D maps, and glitch effects simulating a living app.

When Data Becomes (Hyperactive) Art πŸ“±πŸ’₯

Super Pumped: The Battle for Uber is not a series, it's a user interface turned audiovisual nightmare. Ingenuity Studios designed a graphic language that explodes on screen like app notifications in the hands of a CEO with attention deficit.

The Visual ABC of Technological Chaos

The pillars of the style:

Key Fact: "Every graphic has three versions: static, hover (floating), and clicked (as if someone were interacting)", reveals the breakdown.

Manufacturing Silicon Valley Fever

Motion Graphics

  • After Effects + Cinema 4D for "clickable" graphics
  • Expressions for animations reactive to dialogue rhythm
  • Nested precomps simulating UI hierarchies

3D Effects

  • Houdini for map-to-architecture transitions
  • Redshift for volumetric infographic renders
  • Particle simulations as "escaping data"

Survival Kit to Replicate the Style

In 3ds Max

  • Motion Graphics Toolset - For animated graphics
  • Greeble - Adds "technological" complexity to surfaces
  • TyFlow - Particles as invasive notifications
  • Arnold/Redshift - Stylized renders with outlines

In Blender

  • Geometry Nodes - Procedural graphics systems
  • Line Art Modifier - For the "digital comic" look
  • Eevee - Fast rendering of 3D interfaces
  • Dynamic Paint - UI interaction effects

πŸ’‘ Tip for visual caffeine addicts:

  • Use time remapping in After Effects for brutal accelerations
  • Apply chromatic aberration only in transitions
  • Animate typography as if it were compiling code

Extra: Graphics work best if you treat them like characters, not decoration.

The Motion Designer's Paradox

While Travis Kalanick wanted to make the world more accessible, Ingenuity's artists did the opposite: "We designed an experience so hyperactive that even we got lost in the timelines". The real achievement was turning spreadsheets into pure spectacle... even if it left half the audience needing a pause button. ⏸️

"In motion graphics, if your head doesn't hurt when reviewing the project, you didn't use enough layers." - Anonymous Ingenuity designer.