Highguard Receives Mixed Reviews After Launch

Published on January 29, 2026 | Translated from Spanish
Screenshot of the video game Highguard showing a futuristic environment and characters in combat, illustrating the conflict between positive reviews and the community's negative reaction.

Highguard Receives Mixed Reviews After Launch

The launch of the free PvP shooter Highguard, developed by Wildlight, has polarized the audience. Part of the specialized press values its innovative proposal in a very crowded genre, but this view clashes head-on with the experience reported by most users. 🎮

Innovation Fails to Convince the Player Base

Although some reviews highlight novel mechanics and a team with experience, the game's debut has been overshadowed by a wave of complaints. Technical and fundamental design problems have quickly overshadowed the initial positive aspects.

Main Community Complaints:
  • Numerous bugs and glitches that interrupt gameplay.
  • Unstable and poor performance on various systems.
  • Disproportionate maps for 3 vs 3 matches, slowing down the pace.
Spending more time running around the map than shooting is not a fun experience.

Ratings on Platforms Plummet

These deficiencies have a direct and measurable consequence. On platforms like Steam, reviews are mostly negative, reflecting general dissatisfaction. This rejection has caused a rapid drop in the number of active players, putting the viability of a sustainable online community at short-term risk. 📉

Immediate Consequences of the Launch:
  • Plummeting of the aggregated rating on digital stores.
  • Massive loss of concurrent users after the first days.
  • Critical challenge for the studio to retain its audience.

An Uncertain Future for Highguard

Wildlight now faces the challenge of fixing the reported bugs quickly. Players' trust is damaged and only a swift response with significant updates could reverse the situation. The paradox is clear: a solid base of ideas is not enough if the technical execution does not support them. Time will tell if the team can steer the project back on track. ⏳