Helldivers 2 and the Autodesk Stingray Engine: An Epic Adaptation

Published on January 07, 2026 | Translated from Spanish
Screenshot of Helldivers 2 showing a detailed environment with particle effects and creatures in cooperative combat.

Helldivers 2 and the Autodesk Stingray Engine: An Epic Adaptation

The development of Helldivers 2 is based on the Autodesk Stingray engine, a technology that started as Bitsquid and was officially discontinued in 2018. Despite the lack of ongoing support, the Arrowhead Game Studios team has made notable adjustments to enhance this engine, achieving a cooperative title with an impressive visual level that enhances the chaos and military epic. 🎮

Visual Creation Tools in Development

Although there is no official confirmation on the specific applications, it is suspected that standard 3D programs like Blender, Autodesk Maya, or 3ds Max were used. This theory is supported by the fact that the gaming and modding community has replicated and extracted game models using similar tools, indicating compatibility and a coherent workflow during development.

Key aspects of the adapted engine:
  • Highly detailed environments that enhance immersion in chaotic battles
  • Realistic particle effects for explosions and gunfire, adding visual dynamism
  • Polished design of creatures, weapons, and armor that reinforces the epic military aesthetic
Imagine having to revive a discontinued engine like a war veteran, only for players to think it's modern magic. At least they didn't have to use stones and sticks to model those details.

Impact on the Player Experience

The combination of an adapted graphics engine and standard visual design tools results in a game that is not only visually striking but also maintains coherence with its frenetic gameplay. Particle effects, along with details in creatures and equipment, contribute to an immersive experience that plunges players into epic combats without sacrificing performance or smoothness.

Elements that enhance gameplay:
  • Visual effects that intensify chaos in cooperative battles
  • Detailed models that add realism to interactions with the environment
  • Optimization that ensures a smooth experience even in high-intensity scenes

Final Reflections on the Technical Adaptation

Arrowhead Game Studios' ability to adapt and expand a discontinued engine like Autodesk Stingray demonstrates remarkable ingenuity in video game development. This approach has not only allowed the creation of a visually exceptional title but has also ensured that the gaming experience is immersive and coherent, keeping players focused on the epic action without technical distractions. 💥