Grand Theft Auto VI Elevates Technical Quality with RAGE 9 and Hybrid Tools

Published on January 07, 2026 | Translated from Spanish
Perspective view of a dense urban environment in Grand Theft Auto VI, showcasing global illumination, detailed vehicles, and NPCs with realistic behaviors under dynamic weather conditions.

Grand Theft Auto VI Elevates Technical Quality with RAGE 9 and Hybrid Tools

Rockstar Games has taken a significant technological leap in Grand Theft Auto VI through the adoption of RAGE 9, its most powerful graphics engine to date. This system integrates profound improvements in physics, rendering, and artificial intelligence, promising an unprecedented gaming experience 🚀.

Technical Advances with RAGE 9

The RAGE 9 engine introduces enhanced physics that bring realism to collisions, fluids, and destructions, along with photorealistic rendering that leverages modern techniques such as global illumination and ray tracing. The artificial intelligence has also been overhauled, making non-player characters and environments react organically and adapt dynamically to the player's actions.

Main technical improvements:
  • Advanced physics for collisions, fluids, and destructions with high realism
  • Photorealistic rendering with global illumination and integrated ray tracing
  • Overhauled AI for NPCs with organic and adaptive behaviors
The goal is to build an environment that feels alive and believable in every aspect, surpassing the limits of immersion in open-world video games.

Combination of Standard Software and Internal Tools

To realize this vision, Rockstar combines professional applications like Autodesk Maya, 3ds Max, and ZBrush with in-house development solutions. This hybrid approach allows artists and designers to sculpt high-resolution models, animate with precision, and texture with an unprecedented level of detail. The unified production pipeline ensures visual and functional coherence in every asset, from vehicles to buildings, within the vast open world.

Key tools in production:
  • Autodesk Maya and 3ds Max for high-precision modeling and animation
  • ZBrush for sculpting detailed and organic models
  • Rockstar's internal solutions for asset integration and coherence

Creation of an Immersive Virtual Ecosystem

Advances in RAGE 9 enable the rendering of dense urban landscapes, dynamic weather systems, and crowds with complex behaviors. NPCs exhibit elaborate routines and contextual reactions, while vehicles and objects respond convincingly to physical laws. Everything converges in an experience that seeks to surpass the limits of immersion in open-world video games, making every interaction feel authentic and meaningful 🌆.