Full Path Tracing in GTA IV

Published on January 08, 2026 | Translated from Spanish
Visual comparison of Grand Theft Auto IV showing original scenes alongside versions with full path tracing, highlighting improvements in global illumination, realistic reflections on vehicles, and natural shadows on the streets of Liberty City.

Full Path Tracing in GTA IV: Modder Implements Ray Tracing with RTX Remix

The modder xoxor4d has achieved an extraordinary technical feat by implementing full ray tracing (path tracing) in real-time in Grand Theft Auto IV using RTX Remix, NVIDIA's tool designed to modernize classic games. This modification radically transforms the 2008 title into a surprisingly realistic visual experience while faithfully maintaining its original artistic style and the essence that made it iconic. 🎮

RTX Remix and the Path Tracing Revolution in Classic Games

RTX Remix represents NVIDIA's technological vanguard for revitalizing classic titles through modern rendering techniques. This platform allows modders to apply advanced ray tracing and AI-driven improvements to games that were not originally designed for these technologies.

RTX Remix Technical Capabilities:
  • Conversion of traditional rasterized rendering to full path tracing
  • Replacement of texture assets using artificial intelligence
  • Automatic enhancement of geometry and materials with DLSS
  • Preservation of the original artistic style during the enhancement process
  • Compatibility with a wide range of DirectX 8 and 9 titles
  • Integrated creation tools for the modding community
Full path tracing transforms 2008's Liberty City into a visual experience that rivals modern titles, demonstrating the untapped potential of gaming classics.

Path Tracing vs Traditional Ray Tracing: Key Differences

While traditional ray tracing simulates some light behaviors, full path tracing represents a more advanced and physically accurate approach. This technique calculates multiple random light paths to generate globally coherent lighting effects.

Advantages of Full Path Tracing:
  • Simulation of multiple light bounces for natural global illumination
  • Perfectly accurate reflections and refractions from any angle
  • Soft and diffuse shadows that behave like in the real world
  • Indirect lighting that colors and affects the entire environment
  • More realistic ambient occlusion and light scattering effects
  • Elimination of common visual artifacts in precomputed lighting techniques

Visual Transformation of Liberty City with Path Tracing

The first screenshots and videos of the mod show a spectacular transformation in the appearance of GTA IV. Liberty City's environments gain unprecedented depth and realism, with lighting effects that were previously impossible in the original engine. 🌆

Most Impactful Visual Improvements:
  • Sunlight naturally filtering between Algonquin's skyscrapers
  • Perfect reflections on vehicles and wet surfaces after rain
  • Interior lighting that correctly interacts with the outdoor environment
  • Soft and progressive shadows that change dynamically with the time of day
  • Nighttime artificial light effects creating cinematic atmospheres
  • Materials that respond physically correctly to different lighting conditions

Hardware Requirements and Performance Considerations

Implementing full path tracing in a game not designed for this technology represents a monumental computational challenge. xoxor4d recommends cutting-edge hardware to experience the mod at its fullest.

Recommended Specifications:
  • GPU: NVIDIA RTX 5090 for optimal experience with high frame rates
  • Alternative: RTX 4080/4090 with adjusted performance expectations
  • RTX 4070 SUPER may struggle to maintain smoothness
  • High-end modern CPU to avoid bottlenecks
  • RAM: 32GB recommended to handle high-resolution assets
  • NVMe SSD storage for fast loading of enhanced textures

Current Access and Future Availability

The mod is currently in active development phase and available exclusively to "Chocolate Strawberry Advocate Tester" tier subscribers on xoxor4d's Patreon for $10 monthly. This early access model funds ongoing development and optimizations.

Development Status and Roadmap:
  • Current version: Available to specific Patreon subscribers
  • Ongoing optimizations to improve performance on diverse hardware
  • Fixing visual artifacts and compatibility issues
  • Integration of more path tracing-based effects
  • Public version expected by late 2025
  • Possible adaptations for other classic titles after public release

Impact on the Modding Community and Future of Remastering

xoxor4d's work sets a new precedent for what is possible in the graphics modding community. Its success demonstrates how tools like RTX Remix can empower individual creators to achieve transformations that previously required full development teams.

Implications for the Future:
  • Democratization of advanced rendering techniques for independent modders
  • Potential renaissance of numerous gaming classics with modern technology
  • Establishment of new standards for video game remasters
  • Inspiration for other developers to explore path tracing in new titles
  • Expansion of the tools and resources ecosystem for the community
  • Possible influence on official remastering strategies by publishers

Conclusion: The Technical Renaissance of Gaming Classics

xoxor4d's implementation of full path tracing in GTA IV represents a historic moment in the evolution of graphics modding. It not only transforms a beloved title into a contemporary visual experience, but also demonstrates the unlimited potential of combining modern tools with community passion. As hardware continues to advance and tools like RTX Remix become more accessible, we can anticipate a future where no classic game becomes visually obsolete, but can be continuously revitalized for new generations of players. 🚀