
Foundry Releases Mari 7.5 in Beta Version
The company Foundry has released the beta of Mari 7.5 for testing, a new iteration of its software specialized in painting and texturing 3D assets. This version introduces significant changes in the layer architecture and aims to optimize how artists work with high-complexity projects. 🎨
A Transformed Layer System
The core of this update lies in a completely reimagined layer system. The developers have prioritized giving users more granular control and a non-linear workflow, allowing them to organize painting elements with greater freedom.
Main new features in layer management:- Group layers: Facilitates organizing and managing sets of layers as a single unit.
- Non-destructive masks: Implements masking layers without permanently altering the original painting information.
- Improved blending modes: Offers more options and precision when combining effects from different layers.
The beta is now available for the community to test its features and share feedback with the developers.
Gaining Speed and Better Connectivity
Beyond layers, Mari 7.5 focuses on optimizing performance, especially crucial when handling 8K resolution textures within dense scenes. The update also strengthens interoperability with other tools in the production pipeline.
Performance and export improvements:- Accelerate handling of projects with a high number of large-resolution textures.
- Facilitate integration of textured assets with other render engines and software.
- Natively support a wider range of file formats for export.
Testing the Limits
As artists explore this beta to speed up their work, the practical question arises of how far they can push their creations, perhaps finally tackling that complex asset they had pending. The evolution of Mari continues to focus on empowering the artist with more powerful tools and a more intuitive workflow. 🚀