
Electronic Arts (EA) has taken an important step for the gaming community by releasing the source code of several classic titles from the Command & Conquer saga. Additionally, it has added support for Steam Workshop in some of the franchise's more modern games, allowing fans to create and share custom content.
The source code is now accessible
EA has released the source code of iconic games such as Command & Conquer, C&C: Red Alert, C&C: Renegade, and C&C: Generals under the GPL license. This move not only allows players to modify and improve the games but also ensures that these titles remain playable for future generations. The code is available in EA's GitHub repository.
"The release of the source code is a gift to the community. Now fans can keep these classics alive and create new content."
Steam Workshop: a new era for mods
In addition to the source code release, EA has added Steam Workshop support to several modern titles in the saga, including C&C Renegade, C&C Generals & Zero Hour, C&C 3 Tiberium Wars, and Kane's Wrath, among others. This update allows players to publish maps and mods directly on the platform, facilitating the creation and distribution of custom content.
- Steam Workshop support in multiple titles.
- Updates to tools like Mission Editor and World Builder.
- Direct publication of maps and mods on Steam.
A support package for modders
EA has also released a support package for modders, which includes source files such as Xml, Schema, Script, Shader, and Map for all games that use the SAGE engine. This package is a response to a community request that had been waiting for nearly 15 years.
Discoveries in the C&C archive
As part of this initiative, EA has shared a video with unreleased material from the Command & Conquer archive, including alpha gameplay and prototype cinematics from C&C Renegade and C&C Generals. This material offers a fascinating look at the development process of these games and is a gift for the most dedicated fans.
- Alpha gameplay and prototype cinematics.
- Unreleased material from EA's archive.
- A look at the creative process of the classics.
A bright future for the classics
With these actions, EA is not only preserving the legacy of Command & Conquer but also empowering the community to continue creating and enjoying these titles. The release of the source code and support for Steam Workshop are important steps to keep one of the most beloved sagas in video game history alive.
In summary, this EA initiative demonstrates a real commitment to fans and a bet on the future of classics. Now, the community has the tools to take Command & Conquer to new heights.