
DigiPro 2025: Where the Future of VFX Becomes Present
The DigiPro 2025 event in Vancouver brought together the brightest minds in visual effects and animation to reveal the technologies that are redefining the industry. From revolutionary shading models to applied artificial intelligence, the future of digital production has never looked so promising. 💻🎬
OpenPBR Surface: The Future Standard
One of the major announcements was OpenPBR Surface, an open-source system developed by Autodesk, Adobe, and Lucasfilm ADG that:
- Unifies the creation of realistic materials
- Improves interoperability between platforms
- Optimizes workflows between studios
"Among so many technical advances, even the bugs have their charm - like those digital furs that looked like rebellious stuffed animals" - commented an attendee with a laugh.
Game-Changing Techniques
Highlights from the event:
- Ultra-realistic fabric simulation by LAIKA
- Lighting migration to Houdini Solaris (Disney)
- Automatic segmentation with ML from Image Engine
- Pseudo-Collisions for hair/skin without expensive simulations
Recommended Tools
To stay at the cutting edge:
- Houdini with Solaris for lighting
- Blender and its physical shading plugins
- Machine learning frameworks for VFX
And even though technology advances by leaps and bounds, what really matters is still human creativity... and being able to laugh at those digital stuffed animals that refuse to behave. 😄