
Dash 1.9 Revolutionizes Environment Creation in Unreal Engine with Intuitive Tools and Enhanced Realism
Dash 1.9 is updated to facilitate the construction of complex environments without the need to interact directly with the Unreal Engine editor interface. Its main goal is to allow artists to work in full screen within the viewport itself, thereby optimizing the workflow and speeding up scene production.
Intuitive Features for Everyone
This version of Dash incorporates a series of pre-designed behaviors that can be activated simply by typing terms in natural language into a floating search bar. Actions such as creating terrain or applying water are executed quickly and efficiently, allowing users to focus on creativity without wasting time on technical setups.
New Tools for Greater Realism
Among the new features of Dash 1.9 stands out support for Runtime Virtual Texturing, a technology that improves the visual quality of materials by optimizing the way they are rendered in the scene. Additionally, an advanced water shader has been introduced that brings a superior level of realism to water surfaces, reflecting light and the environment with greater precision.
An Evolution from the Past
Dash is the successor to a Unreal Engine 5 toolkit library that was previously part of GraphN, a node-based programming environment developed by Polygonflow. After the discontinuation of GraphN, the company decided to reformulate and rename the library to make it more accessible and versatile within the Unreal Engine ecosystem.
Beyond Video Game Development
Although its primary use is focused on creating environments for video games, Dash is also a valuable tool for other visual fields. It can be used in animation production, visual effects, and even architectural visualization, allowing the generation of high-quality scenes without the need to resort to external software.