Create Splash and Foam Effects in Water with V-Ray for SketchUp

Published on January 06, 2026 | Translated from Spanish
V-Ray for SketchUp render showing falling water with realistic splash and white foam effects at the impact point

The Art of Perfect Splashes in SketchUp

Creating that realistic effect of falling water with splashes and white foam in V-Ray for SketchUp is like capturing a fleeting moment of water physics. The challenge lies in the fact that SketchUp doesn't have native fluid simulation systems, so we need to use creative modeling and material techniques to trick the eye and create the illusion of moving water.

To achieve this convincing effect, we will work on three fronts: the geometry of the splashes, the material of the moving water, and the white foam at the impact point. Each element contributes to creating that visual magic that makes the water appear truly liquid and in motion.

In SketchUp, splashing water doesn't fall, it's modeled with patience and rendered with cunning

Modeling the Splashes

Start by creating the geometry that will represent the droplets and splashes. Use organic and random shapes to avoid that artificial look of perfectly spherical droplets.

Water Material for V-Ray

Configure a specific V-Ray material for moving water. Falling water has different properties than still water.

Use the VRayMtl material with high reflection and refraction. Moving water is more turbulent and less transparent than still water 😊

Creating the White Foam

The foam at the impact point is crucial for realism. Create simple but effective geometry and apply a specific foam material.

Model irregular, amorphous shapes in the impact zone. Real foam is chaotic and has volume; it's not just a flat texture.

Foam Material for V-Ray

The foam needs a material that simulates air bubbles trapped in water. It's not simply white; it has visual complexity.

Use a VRayMtl with high reflection but also high roughness. Foam is shiny but diffuse, not like a mirror.

Composition and Scale Techniques

Correct scale is essential for realism. Splashes that are too large look cartoonish; too small and they go unnoticed.

Study photographic references of falling water and pay attention to the size relationship between droplets, splashes, and the main body of water.

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