Create flying wind turbines in iClone with real-time animation

Published on January 06, 2026 | Translated from Spanish
iClone scene showing floating wind turbines with realistic rotation, wind effects, and volumetric environment, simulating future energy generation

Futuristic Wind Energy in Real-Time with iClone

Creating a flying wind turbine scene is a futuristic concept that fits perfectly in iClone 💨, where real-time animation allows for working with mechanical and environmental elements smoothly. The idea is to simulate a set of wind turbines suspended in the air, floating with levitation systems, spinning while generating energy over a natural or urban environment. This combination of renewable technology and science fiction creates impactful visuals and compelling visual narratives.

Modeling and Asset Import

The process begins with the creation and import of models:

This preparation ensures a smooth workflow in iClone 🛠️.

Animation and Advanced Environmental Effects

iClone offers powerful tools to bring the scene to life:

These elements transform static models into living and believable scenes 🌪️.

Rendering and Integration with Unreal Engine

For cinematic quality, iClone integrates with Unreal Engine:

This integration offers the best of both worlds: creation speed and final quality 🎬.

Making wind turbines fly in iClone seems easier than silencing a desk fan

In the end, creating flying wind turbines in iClone demonstrates how modern animation tools are closing the gap between imagination and realization. While real wind energy still relies on land-based towers, we artists can make turbines fly with just a few clicks... although we should probably pay more attention to the noisy fan in our office 😅.