
When the Wind Decides to Be Eternal
The problem of controlling dynamics based on events in Maya is one of those challenges that separates basic simulations from professional cinematic effects. The frustration is understandable when you have a beautiful curtain moving with the wind, but you can't make it calm down when the window closes. This scenario requires a multi-layered approach where you combine dynamics, expressions, and traditional animation.
You've identified a perfect use case for procedural simulation control. The key is understanding that nCloth doesn't automatically respond to animation events - you need to create specific bridges between the keyframed animation and the dynamics system.
Control Using Animated Force Fields
The most direct solution is to use a Wind force field controlled by the window's animation. Create a Wind Field that affects the nCloth curtain, and then animate its Magnitude from 1.0 (full wind) to 0.0 (no wind) at the exact frame where the window closes.
For more precise control, connect the wind field Magnitude to the window's transformation using a Set Driven Key. Set the window as the driver and the wind magnitude as the driven, creating a direct relationship where the wind gradually reduces as the window closes.
- Wind Field with animated Magnitude
- Set Driven Key between window and wind force
- Smooth transition from 1.0 to 0.0 in Magnitude
- Direction controlled by window orientation
A perfect wind is like a good actor: it knows when to enter the scene and when to make its exit
Setup with Dynamic Expressions
For more advanced control, use expressions that monitor the window's state. Create an expression that reads the window's position or rotation and adjusts the nCloth's Dampness accordingly. When the window is closed, increase the Dampness to quickly dampen the movement.
The expression might look like this: curtainShape.damp = (window.ty > 0) ? 0.01 : 0.5; This would set a low damp when the window is open (ty > 0) and high when closed, quickly stopping the movement.
- Expression that reads window transformation
- Dampness control based on window state
- Increased Stiffness when window closed
- If/else conditions for abrupt transitions
Method with nCloth Attribute Keyframes
Another approach is to directly keyframe nCloth attributes. At the frame where the window closes, set keyframes on Dynamic Properties > Stretch Resistance and Bend Resistance to very high values (500-1000), effectively "freezing" the fabric in its current position.
Combine this with keyframes on Input Motion Drag and Input Gravity Drag increased to 1.0. This makes the curtain maintain its current shape and resist any additional movement, simulating that there's no longer wind affecting it.
- Keyframes on Stretch and Bend Resistance
- Input Motion Drag increased to 1.0
- Input Gravity Drag to dampen movement
- Progressive transition between states
Solution with Utility Nodes
For visual control, use the Node Editor to create a network that connects the window's transformation to the nCloth attributes. Use Condition, Multiply Divide, and Reverse nodes to map the window's movement range to the curtain's dynamic parameters.
A common setup would be: window.translateY > Condition > Multiply Divide > nCloth.damp. This gives you visual control over the relationship and allows fine adjustments without writing code.
- Node Editor for visual connections
- Condition nodes for boolean logic
- Multiply Divide for value scaling
- Set Range for custom range mapping
Cache and Blends Technique
For maximum control, simulate two versions: one with wind and one without, then blend between caches. Create a cache of the curtain with full wind up to the frame where the window closes, then another cache without wind from that point, and use Geometry Cache > Create Blend to smoothly transition between them.
This technique is resource-intensive but offers absolute control. You can adjust the timing and transition intensity in post-process, and even animate the blend weight to create effects of wind gradually dying out.
- Two caches: with wind and without wind
- Geometry Cache Blend for transition
- Timing control in post-process
- Blend weight animation for special effects
Mastering these techniques will allow you to create dynamic effects that respond to your animation's narrative. Because in Maya, even the most persistent wind can learn to obey when you know the right control methods 😏
Recommended Method to Start
Simple and effective setup:
1. Wind Field affecting nCloth curtain 2. Set Driven Key: window.translateY → wind.magnitude 3. Expression: curtain.damp based on window state 4. Resistance keyframes at closing frame