Comparison between Texture Paint and Multimaterial in Blender for Animation

Published on January 08, 2026 | Translated from Spanish
Visual comparison between a character textured with Texture Paint and another with multiple materials in Blender 3.5.

Texture Paint vs Multimaterial: The Battle of Texturing Methods

What a juicy dilemma! 🎨 It's like choosing between brushes or stickers to decorate your character. Both methods have their pros and cons, but let's dissect them like a good anatomical modeler.

Texture Paint - The Classic with Surprises

"Texture Paint is like a digital tattoo: it looks nice but is complicated to change afterwards"

Multimaterial - The All-Terrain Option

Professional Recommendation

For animation, Texture Paint wins hands down in performance. But if you need:

  1. Advanced procedural effects
  2. Frequent look changes
  3. Greater realism in close-ups

...then multimaterial is your best option. A professional trick is to use Texture Paint as a base and add details with specific materials only where needed. This way you get the best of both worlds. 🌍✨

Now choose wisely, young 3D padawan. And remember: the "correct" method is the one that lets you finish the project without pulling your hair out. 😅