
A Milestone for Digital Creativity in Spain
Comic-Con Málaga 2025 is not just another fan event; it's the first major international gathering that focuses on the technical side of digital creation. From September 25th to 28th, the Palacio de Ferias will be filled with artists who prefer a digital pen to a lightsaber. 🖌️
What Really Matters to Creators
Forget the merchandise booths (unless you're looking for that limited-edition Batman figure sculpted in ZBrush), the real value here lies in the activities designed for professionals:
- Digital sculpting workshops using the same tools as Pixar
- Workflows with Substance 3D for those who want textures that bring a tear to the eye
- Talks on real-time rendering with Unreal Engine 5
- Facial animation demos so your characters don't look like stone
Attendees will see live how tools like Maya, Blender, or Cinema 4D are integrated into professional pipelines, with real-world examples from international productions.
The Most Technical Side of the Convention
While some line up for photos with cosplayers, the true nerds will be in the digital artists' zone, where portfolios created with Procreate, Krita, and Photoshop will be showcased. ✨
The best part is that there will be workstations where you can see the entire process, from the initial sketch to the final render with Redshift or Arnold. Perfect for discovering that amazing character design you admire started as a 3am doodle.
Where Networking Tastes Like Churros
The real magic lies in connecting with other professionals who understand your obsession with clean topology or well-organized UVs. Who knows, you might end up working with the guy who cosplayed as a professional rigger (the nerdiest costume possible).
And as a grand finale, nothing beats seeing a lost Stormtrooper looking for the procedural shaders workshop while tripping over his own armor. Because even Imperial soldiers need to update their digital skills. 😂