Color Grading for Animations and Video Games with RawTherapee and Darktable

Published on January 05, 2026 | Translated from Spanish
Screenshot showing the RawTherapee interface with tone curves and color adjustments applied to a 3D animation frame, alongside a Godot Engine window displaying the LUT applied in real time.

Color Grading for Animations and Video Games with RawTherapee and Darktable

The color grading process finds in RawTherapee and Darktable exceptional tools for developing color lookup tables that visually harmonize complete animation and video game development projects. You export key frames from Blender, OpenToonz, or captures from engines like Godot and Unreal Engine, then applying advanced chromatic adjustments in these specialized programs. The fundamental advantage lies in leveraging professional color correction utilities traditionally intended for photography, adapting them perfectly to the visual development workflow 🎨.

Image Preparation and Chromatic Adjustments

You meticulously select frames that represent the full luminous and chromatic range of your project, ensuring you capture scenes with varied lighting, intense shadows, and high-luminosity areas. In RawTherapee or Darktable, you experiment with custom tone curves, white balance, selective saturation, and sophisticated tools like the color equalizer module, developing the desired look through non-destructive adjustments that preserve the original image quality. This procedure allows you to establish a coherent visual style that you will subsequently apply systematically to all your material 🖼️.

Key Elements in Preparation:
  • Selection of representative frames that cover the entire luminous variety of the project
  • Application of tone curves and white balance to define the visual atmosphere
  • Use of selective saturation and color equalizer for precise chromatic adjustments
The real challenge arises when, after hours perfecting your LUT, you discover that your main character has acquired an unsettling green tone not detected during testing, reminding you that visual coherence sometimes comes at an unexpected price in the valley of strange colors.

LUT Export and Implementation

Once the ideal visual look is achieved, you export a 3D color lookup table in compatible formats like .cube or .png, which encapsulates all your chromatic corrections in a portable file. This LUT is loaded directly into your game engine Godot, Unreal Engine, Unity, or compositing software, applying in real time during final rendering or the post-production phase. The result is professional visual coherence in all scenes, with identical chromatic treatment to that defined in your reference images, significantly optimizing the color grading workflow ⚡.

Advantages in LUT Application:
  • Portable files that encapsulate complex chromatic corrections
  • Real-time application during rendering and post-production
  • Professional visual coherence across all scenes of the project

Integration into the Development Pipeline

The effective implementation of these color tables radically transforms the visual development workflow, allowing chromatic consistency to be maintained from the earliest pre-production phases to the final render. The ability to preview changes instantly and adjust parameters in real time makes RawTherapee and Darktable indispensable allies for artists and developers seeking to elevate the visual quality of their projects without compromising workflow efficiency ✨.