Collision Issues with Hair and Fur in 3ds Max

Published on January 08, 2026 | Translated from Spanish
Hair and Fur properties panel in 3ds Max showing collision and dynamics settings for animated hair

The Rebellious Hair of 3ds Max

That moment of frustration when you've animated your character perfectly, but the hair decides to live its own life without caring about the laws of physics. The Hair and Fur system can be capricious, especially when it comes to collisions during animation.

Many artists spend weeks tweaking parameters without getting the hair to interact correctly with the character's mesh. It's as if the hair has a life of its own and decides to float magically through shoulders and clothing.

Virtual hair has a natural tendency to ignore collisions, as if it were in its own dimensional plane of existence

Essential Settings for Realistic Collisions

The problem is generally not in the character's animation, but in how the Hair and Fur dynamics system is configured. These settings make the difference between obedient hair and anarchic hair.

Critical Parameters Everyone Overlooks

There are less obvious settings that may be sabotaging your collisions. The collision deadzone is particularly treacherous, creating an area where the hair completely ignores the geometry.

The character's scale also dramatically affects the hair's behavior. Dynamics values that work for a human character can be disastrous for a giant or a small creature 😅

Step-by-Step Solution for Persistent Collisions

When nothing seems to work, it's time for a systematic approach. Start by creating a simple test scene with basic geometry to isolate the problem before applying it to your complex character.

Exporting and re-importing the hair system can reset corrupted settings. Sometimes the problem is a persistent bug that is solved by recreating the system from scratch with optimized settings.

After following these steps, your hair should behave properly... or at least give you a new type of problem to entertain yourself with for the next month 🎯