Blender 5 Takes Dynamic Paint to the Next Level

Published on January 05, 2026 | Translated from Spanish
3D render in Blender showing a spherical object generating concentric ripples on a liquid surface with dynamic paint effects

Blender 5 Takes Dynamic Paint to a New Level

The latest version of Blender completely transforms the Dynamic Paint system, allowing any mesh to become a dynamic brush with advanced interactive capabilities. It is now possible to simulate wet paint effects, displacements, and ripples in real-time, opening unprecedented creative horizons for digital artists 🎨.

Essential Dynamic Brush Setup

To activate this functionality, select the object that will act as the brush and go to the physics properties. In the Dynamic Paint tab, check the Brush option and choose the type of influence: color, depth, or waves. Then assign the target object as the canvas and adjust key parameters such as effect distance and visual persistence.

Main Parameters to Customize:
  • Influence Distance: Controls how far the brush affects the surface
  • Paint Persistence: Defines whether strokes remain or fade
  • Brush Type: Choose between projectile, proximity, or volume for different effects
Dynamic Paint makes painting in real life seem boring, especially when your brushes don't generate magical waves when hitting the canvas

Creative Applications in Real Projects

This tool is perfect for creating interactive water effects, footprints in mud, or animated gradients. A spherical object can simulate a raindrop generating concentric ripples upon impacting a liquid surface. In motion graphics, dynamic brushes add interactivity between 3D elements, such as particles leaving color trails as they move.

Implementable Practical Examples:
  • Realistic Splashes: Set up projectile brushes for droplets that deform surfaces
  • Animated Textures: Combine with Subdivision Surface modifiers for greater detail
  • Organic Effects: Create fluid interactions between multiple objects in real-time

Integration into the Workflow

By combining Dynamic Paint with other modifiers like Displace or Subdivision Surface, the results reach impressive levels of realism. Artists can experiment with different configurations to achieve everything from subtle fades to persistent textures that evolve during the animation, eliminating the need for complex manual setups ✨.