Black Myth: Wukong - A Visual Milestone in the Souls-like Genre

Published on January 05, 2026 | Translated from Spanish
High-resolution screenshot of Black Myth: Wukong showing the protagonist in a detailed environment with dynamic lighting and advanced visual effects.

Black Myth: Wukong - A Visual Milestone in the Souls-like Genre

The action RPG Black Myth: Wukong, created by Game Science, is capturing global attention thanks to its impressive visual fidelity and gameplay that evokes the best of the souls-like style. This title leverages Unreal Engine 5 to the fullest to deliver an unprecedented graphical experience in the genre 🎮.

Revolutionary Graphics Technologies

The game integrates cutting-edge systems like Nanite, which allows for cinematic-polygon-density models without sacrificing performance. Furthermore, Lumen provides dynamic global illumination and realistic reflections that interact naturally with every light source. Compatibility with Ray Tracing and NVIDIA's DLSS 3 ensures precise shadows, ambient occlusions, and reflections, along with a significant FPS boost through AI-powered image reconstruction 💡.

Highlighted Technical Features:
  • Nanite for virtually unlimited geometry without performance drops
  • Lumen for real-time global illumination and dynamic reflections
  • Ray Tracing for physically accurate shadows and reflections
  • DLSS 3 with AI technology to increase FPS while maintaining visual quality
The developers have taken a clear stance: if your PC can't run this experience, you simply don't deserve to live the epic story of the Monkey King in all its visual splendor.

Professional 3D Development Tools

To achieve this level of detail, the team uses professional tools like Autodesk Maya and 3ds Max for modeling, complemented by ZBrush for high-definition digital sculpting. The creation of PBR textures and materials is primarily done with Substance 3D Painter and Substance 3D Designer, ensuring physical realism on every surface and material in the game world 🛠️.

Software Used in Development:
  • Autodesk Maya and 3ds Max for detailed 3D modeling
  • ZBrush for sculpting characters and creatures with a high level of detail
  • Substance 3D Painter for texturing and advanced PBR materials
  • Substance 3D Designer for procedural material creation

A New Visual Standard

Black Myth: Wukong sets a new visual benchmark in video games, combining state-of-the-art technologies with exceptional art direction. The Game Science team's dedication to technical excellence suggests this title will not only be remembered for its gameplay but for redefining the graphical limits of the souls-like genre 🌟.