
When summer camp has more polygons than a AAA game 🏕️🎮
China is reinventing children's vacations with workshops where augmented reality and 3D graphics replace activity notebooks. A technological fusion that is changing how children learn and have fun.
The tech stack behind the fun
- Graphics engines:
- Unreal Engine 5 for immersive environments
- Unity for interactive educational applications
- AR tools:
- Spark AR (Meta) for mobile experiences
- Lens Studio (Snapchat) for educational filters
Activities that look like video games
- Dance with avatars: Simplified motion capture with Kinect
- Virtual soccer: Inertial sensors and realistic physics
- Augmented skating: Motion tracking with ARCore
Optimization: The real challenge
| Problem | Solution |
|---|---|
| Lag on mobile devices | Aggressive LOD and compressed textures |
| Overheating | Limit polygons and complex shaders |
| Inaccurate interaction | Simplified hitboxes |
This educational revolution demonstrates that the future of learning is immersive, interactive, and above all, fun. Although as with everything in the 3D world, when the technology fails, the only "render" you'll see are children's disappointed faces.