Apply biped animations to 3D characters without making them look possessed

Published on January 05, 2026 | Translated from Spanish
3D character animated via a bip file in 3ds Max, showing the correct application of predefined movements to the Biped system.

When Your 3D Character Learns to Dance Without Your Permission 💃

In the fascinating world of Biped animation, applying a .bip file can be like teaching your character complete choreographies with a single click. Well, at least in theory. Because when things go wrong, you can end up with a character that moves as if it's having a hiccup attack.

The Sacred Ritual of Loading Bip Files

For your character to adopt new poses without looking like a rag doll, follow these steps:

"A well-applied .bip file is like a tailored suit: if it's not your size, it will make you look ridiculous."

The Seven Deadly Sins of Biped

To prevent your character from ending up moving like an extra from The Walking Dead, avoid these mistakes:

When the Magic Doesn't Work

If your character seems possessed after applying the .bip, check these points:

Remember that Bipeds are like dance partners: they need to understand each other to move in harmony. If your character ends up breakdancing when you only wanted it to walk, maybe it's time to reconsider your life choices. Or at least, to review the bone structure. 🕺

And now, if you'll excuse me, I'm going to try to get this character to stop turning its head like an overexcited owl. Pro tip: if you see it start spitting green peas, close the program and go get some air. 😵‍💫