Alternatives to SolidRocks for Render Settings in 3ds Max and V-Ray

Published on January 04, 2026 | Translated from Spanish
3ds Max interface showing the Render Setup panel with different V-Ray presets loaded for test and production.

When a Classic Tool Falls Behind

The 3ds Max community received sad news: SolidRocks, that faithful companion that automated V-Ray render settings, is not compatible with version 7. 😥 For many artists, it meant going back to manually configuring each parameter, losing valuable time. However, where one door closes, several windows open. There are alternatives, both free and paid, that not only replicate SolidRocks' functionality but offer even more personalized control over the workflow.

Free Scripts, the Power of the Community

For those who prefer lightweight and free solutions, community scripts are the first stop. The VRay Preset Manager, available on ScriptSpot, allows you to create and save custom configurations. 🛠️ It's ideal for having specific presets for draft, medium quality, and high quality. On the other hand, scripts like Vray Quick-Render focus on speed, adjusting only the essential parameters to get a quick preview without altering the main production settings.

Automation doesn't have to be complex; sometimes a simple script saves the day.

Specialized Tools and the Native Option

For a more professional approach, RenderStacks rsPrvRender offers advanced functionality, allowing you to temporarily change render settings for previews without affecting the final adjustments. 💡 Let's not forget the option that has always been there: the native 3ds Max preset system. From the Render Setup window, you can save and load .rps files with all V-Ray settings. It's the most stable solution, although it requires a bit more initial work to create the profiles.

Building a Custom Workflow

The key is not to rely on a single magic tool. 🗝️ The best practice combines using the native preset for final quality renders with a quick render script for lighting and material tests. This hybrid approach offers flexibility and efficiency. The end result will likely be an even more robust workflow than the one you had with SolidRocks.

In the end, the disappearance of a tool can be the perfect opportunity to truly learn to master the render engine. 😉 Who would have thought a goodbye could be so productive.