Pragmata is being developed with Capcom's RE Engine

Published on January 06, 2026 | Translated from Spanish
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Screenshot from the Pragmata trailer showing an astronaut and a girl in a futuristic environment, with complex visual details and lighting effects generated by the RE Engine.

Pragmata is Developed with Capcom's RE Engine

Capcom is powering its upcoming title, Pragmata, with its in-house technology, the RE Engine. This engine, recognized for being powerful and efficient, is now adapting to a science fiction setting for next-generation consoles and PC. The visual advancements shown in the official trailers confirm that the team is aiming for a high-level finish. 🚀

The RE Engine Defines the Visual Section

The RE Engine processes graphics that aspire to cinematic photorealism. Extreme detail can be seen in elements like the spacesuits and the female character's model. The engine implements advanced physics to simulate how characters move and how environments react. Additionally, it manages complex lighting effects, such as reflections from ray tracing, clearly visible on the astronauts' helmet surfaces.

Key Technical Features of the Engine:
The combination of these graphical and technical elements defines the enigmatic visual identity shown in the first impressions of the game.

Technical Design and Integrated Interface

One standout aspect is the design of a diegetic interface, which incorporates game information into the world in an organic way. This high-tech interface appears projected on the suit screens and on environmental elements themselves. This technical approach suggests they prioritize immersing the player and maintaining visual coherence at all times.

Elements that Define the Immersive Experience:

Expectations and Possibilities of the Engine

Although the girl's design in the trailer is impeccable, curiosity remains about how far the RE Engine's physical simulation can go. The demonstrated technology promises a reactive and visually impactful world, setting high expectations for the final release. The question of whether the engine could simulate unforeseen situations, like a stumble, underscores interest in its potential. 🎮