Advantages and Disadvantages of Rigging with Lines in 3ds Max

Published on January 08, 2026 | Translated from Spanish
Visual comparison between a traditional rig with geometric controls and a rig built mainly with lines in 3ds Max.

The Line Rig in 3ds Max: Pros and Cons

Ah, the eternal debate about line rigs! ๐ŸŽญ Like choosing between coffee or tea, each method has its fans and detractors. Let's analyze it without bias (well, maybe with a little humor).

Advantages of Using Lines in Your Rig

"A good line rig is like a visible skeleton: everyone knows how it works, but it's a bit scary at first"

Disadvantages That Will Make You Think Twice

The real magic is in combining both approaches. Use lines for what they do best (logical connections) and auxiliary geometry for visible controls. That way, you'll have the best of both worlds, like a mutant hybrid but perfectly functional. ๐Ÿงฌโœจ

And remember: the best rig isn't the most complex one, but the one that animators can use without cursing your name out loud. Happy rigging! (And may the lines always be in your favor).