Advanced Techniques for Binding Objects to Bones Without Losing Control

Published on January 08, 2026 | Translated from Spanish
3ds Max view showing a weapon and flag correctly linked to a character using bones and helpers

The Art of Linking Without Losing Control

Linking objects to bones can be as delicate as tying a balloon to a hyperactive dog 🎈🐕. But with these professional techniques, you'll make weapons, flags, and accessories follow your character faithfully without sacrificing flexibility.

Definitive Solution for Weapons and Accessories

So your weapon stops being a rebellious object:

Master the Art of Animated Flags

So your flag waves realistically but doesn't escape:

  1. Create Dummies in both hands of the character
  2. Link the mast with Position Constraint
  3. Set up Cloth for the fabric
  4. Use pin groups for upper vertices

"A good rig is like a good pulley system: it must move everything necessary without the rope being noticeable. When objects resist, it's time to check the knots." - Rigging Artist

Advanced Control Techniques

For complex projects:

Checklist to Avoid Disasters

Before animating:

Remember: if after all your flag keeps waving as if possessed, you can always say it's "artistic wind"... although most likely with these techniques you've achieved the perfect balance between control and naturalness. 🎏✨