Advanced Parenting in Poser

Published on January 08, 2026 | Translated from Spanish
3D character in Poser holding an object with parenting correctly applied

The art of making objects obey ✋

In the world of 3D animation, few things are more frustrating than an object that refuses to follow the character's hand movement. Parenting in Poser is your magic wand to solve this, but mastering it requires understanding its technical and artistic nuances.

Basic setup step by step

For effective parenting in Poser:

  1. Select the object you want to link
  2. Access the hierarchy panel (Figure > Parenting)
  3. Assign the corresponding Hand or Wrist bone as parent
  4. Verify the object's initial orientation

Professional adjustments for clean animation

When basic parenting is not enough:

"Perfect parenting is like a good assistant: it does its job so well that you hardly notice it's there"
  • Local offset: Adjust position/rotation without breaking the link
  • Strategic keyframes: To correct at specific moments
  • Animation layers: Keep the base parenting and add adjustments

Complementary modern techniques

What Poser doesn't offer but other software does:

Software Technique Advantage
Blender Child Of Constraint Animatable influence control
Maya Parent Constraint Multiple parents with weights
3ds Max Attachment Constraint Surface precision

Common errors and solutions

Typical problems when working with parenting:

  • Object in incorrect position: Check pivots and initial orientation
  • Spasmodic movement: Smooth the parent's animation curves
  • Strange rotations: Adjust the object's local axes

Resources to take your animation to the next level

On foro3d you will find:

  • Scripts to automate complex parenting
  • Rigging templates for hands with object control
  • Examples of projects with advanced parenting

Remember: If your object misbehaves, you can always say it's a magical element with a mind of its own. Fantasy justifies everything. ✨