Complement 3DGS Render 3.0 Brings Gaussian Splatting to Blender

Published on January 05, 2026 | Translated from Spanish
Blender interface showing 3DGS scan editing with active painting and conversion tools, in a futuristic tech style with blue tones and floating diagrams.

Cutting-Edge Technology Within Everyone's Reach

Version 3.0 of 3DGS Render, developed by Kiri Innovations, allows the integration of scans based on Gaussian Splatting within Blender. This solution removes the technical barriers to working with this innovative 3D capture technology.

The Gaussian Splatting system represents a significant advance over traditional photogrammetry methods

Main Features

Optimized Workflow

The add-on significantly simplifies the manipulation of 3D scans within Blender. Users can transform captured objects as if they were conventional geometry, allowing for seamless integration into creative projects.

Professional Applications

This technology is particularly useful for architecture, video game development, and virtual reality content production. The ability to edit scans directly opens up new creative possibilities.