The creation of natural environments in 3ds Max has evolved with the arrival of ForestIvy, a tool that allows generating 3D ivy in a realistic and flexible way. Now, artists can distribute climbing vegetation in their scenes with unprecedented control, integrating manual and automatic growth.
A New Way to Generate Vegetation
ForestIvy is part of the popular Forest Pack plugin, developed by iToo Software, and offers an advanced system for generating climbing plants. Its method combines a manual workflow, where the user draws the ivy directly on surfaces, with a procedural system that automates its growth.
The new features in the latest update include:
- Ivy generation along splines, without the need for an underlying surface.
- Ability to save paths as standard splines for future edits.
- Height and alignment adjustment with the Surface Offset and Check Ground Hit options.
- Compatibility with render engines such as V-Ray 7 and Chaos Vantage.
Forest Pack: Beyond Vegetation Scattering
Developed as a comprehensive solution for distributing elements in 3D scenes, Forest Pack is not limited to vegetation alone. Its parametric system allows scattering objects such as:
- Buildings and architectural structures.
- Rocks and natural elements in complex landscapes.
- Lights and visual effects in dynamic environments.
- Animated objects, with options to randomize textures and motion cycles.
Greater Realism in 3D Vegetation
One of the most outstanding aspects of ForestIvy is its ability to integrate vegetation with the environment in a natural way. Thanks to its compatibility with advanced render engines, artists can achieve more realistic results, with precise lighting and detailed shading.
“The ability to grow ivy without a base surface opens new opportunities for creating natural environments in 3D.”
An Advance in the Creation of Natural Environments
With these improvements, the generation of 3D ivy and other plant elements in 3ds Max is more intuitive and versatile. ForestIvy positions itself as an essential tool for any digital artist seeking realism and flexibility in their architectural visualization, film, or video game projects.