
33 Immortals: cooperative action for 33 players in Unity
A new project redefines the scale of cooperative gaming by allowing thirty-three people to participate simultaneously in an action and role experience. This title combines an isometric perspective with a very defined visual style, creating organized and spectacular visual chaos. 🎮
The engine that supports multiplayer chaos
To build this world, the developers selected the Unity engine. This technical choice is not random; Unity allows for efficient implementation of the desired artistic style and classic isometric perspective. Its architecture helps to organize and process a large amount of visual assets in a 2.5D environment, which is fundamental to the game's concept.
Key advantages of using Unity for this project:- 2.5D asset management: Facilitates working with visual elements that have depth in a fixed view, ideal for the isometric perspective.
- Optimization for crowds: The engine is prepared to handle performance when thirty-three players, along with all their skills and effects, are active on screen at the same time.
- Maintaining visual identity: The technology ensures the game runs smoothly without sacrificing the polished cel-shading style that characterizes it.
Coordinating thirty-two allies for a mission is already a challenge, but doing it while everyone unleashes skills with spectacular effects turns logistics into a true choreography of controlled chaos.
A inspired and adapted visual style for readability
The artistic section employs a very detailed cel-shading technique that inevitably draws comparisons to titles like Hades. However, the studio has had to adapt this style for a massive context. The main goal is no longer just to be beautiful, but to ensure it is readable in the midst of battle frenzy.
Features of the artistic approach:- Clarity amid chaos: The stylized design prioritizes players being able to distinguish their characters and enemy skill effects even with the screen completely filled.
- Functional art: It combines a marked aesthetic design with a technical execution that seeks to prevent the action from becoming an indecipherable blur of color and light.
- Evolution of cel-shading: It takes a popular style in single-player games to an environment where dozens of models and effects must be displayed and rendered simultaneously.
The essence of the massive cooperative experience
Beyond the technology and art, 33 Immortals proposes a unique social and gaming experience. Bringing so many players together in the same instance is not just a number, but it transforms team dynamics, strategy, and the very adventure narrative. Logistics and communication become pillars as important as individual skill to overcome the challenges the game presents. ⚔️