DreamWorks Animation Releases MoonRay 2.40 with Performance Improvements

Published on February 09, 2026 | Translated from Spanish
Screenshot or rendered image showing a complex scene illuminated with DreamWorks Animation's MoonRay 2.40 engine, highlighting realistic materials and global illumination effects.

DreamWorks Animation Releases MoonRay 2.40 with Performance Improvements

The studio DreamWorks Animation has released a new iteration of its proprietary rendering technology, MoonRay 2.40. This system, essential for producing its feature films and high-level projects, is renewed to generate images faster and with superior visual realism, thus helping to streamline production timelines. 🚀

Advances in Lighting and Materials Computation

Version 2.40 introduces substantial improvements in the engine's core, specifically in how light rays are traced and global illumination is computed. These changes allow rendering intricate environments with greater speed and precision in detail. Additionally, new capabilities have been incorporated to define physically-based materials and control shading, giving artists greater control over the final look.

Main New Features in Rendering:
  • Faster and more efficient ray tracing algorithms.
  • Expanded tools for creating and adjusting complex shaders.
  • Greater fidelity in global light and shadow simulation.
The updates in MoonRay aim to reduce render times while maintaining the extremely high quality demanded in professional animation.

Optimized Management for Demanding Projects

The engine now handles scenes loaded with geometry and dense visual effects more intelligently. Adjustments have been implemented to optimize memory usage and accelerate data processing, which is crucial for action sequences or vast environments. Parallelly, its integration with other software and standard industry workflows has been refined, facilitating adoption in established production pipelines.

Efficiency Improvements:
  • Superior handling of large volumes of geometric data.
  • Faster in-memory processing with less overhead.
  • Improved connectivity with common pipeline tools.

Availability for Artistic Teams

As is usual in large-scale production environments, artists and technicians will have to wait for their supervisors and technology departments to authorize and deploy the use of these new features. It is anticipated that this renewed power will be available just in time to tackle upcoming challenges and intensive production sprints. 🎬