Necrophosis: The Lovecraftian Horror as Seen by Beksinski

Published on April 23, 2026 | Translated from Spanish

Dragonis Games presents Necrophosis: Full Consciousness, a horror proposal that abandons conventional scares. Its premise is to immerse the player in a spiritual desolation, directly inspired by the surreal and decadent paintings of Zdzisław Beksinski. We embody Consciousness, a being trapped in a world of perpetual decay, where slow-paced exploration and the collection of poetic fragments of history are the core of the experience.

A being of consciousness explores a dreamlike and decaying landscape, inspired by the cosmic horror of Beksinski's paintings.

Recreating Beksinski's Canvas in a 3D Engine 🎨

The main technical challenge was translating Beksinski's static pictorial aesthetic into an interactive, three-dimensional environment. The Dragonis Games team worked on custom shaders to simulate oil textures and somber gradients, avoiding a vibrant color palette. The geometry of the environments, with their skeletal structures and distorted architectures, was modeled to create a sense of heaviness and ruin. The lighting, dim and directional, accentuates silhouettes and deepens the atmosphere of anguish.

A Relaxing Stroll Through the End of All Things Known 😌

If you're looking for a game to unwind after a stressful day, this might be your option. Nothing like a tranquil stroll through existential nightmare landscapes, collecting depressing verses and contemplating the eternal putrefaction. It's the ultimate experience for those who think their day was bad and need to put it into perspective. However, it's not recommended for those expecting frenetic action; here the only enemy is the gradual understanding that all is lost.