A new indie title, Game Quest: The Backlog Battler, turns the guilt of untouched games into an interactive experience. Developed by Nic Taylor, this arena hack-and-slash scans your public Steam library to generate enemies. Titles with less than two hours of playtime attack you as floppy disk-shaped zombies, while the most played ones become allies.
How the game interprets your Steam data 🎮
The system analyzes three variables from your public profile: title, recorded hours, and price. Games with less than two hours appear as aggressors, untouched ones act as immortal gods difficult to defeat, and the most played ones transform into allies that help you in combat. Enemy generation is procedural, using the game's name to define attacks and visual appearance. The engine reads the data in real-time during the game session.
My library hates me, and now I have proof 😅
It turns out those forgotten games on your list don't just silently judge you: now they have a floppy disk shape and chase you with unfriendly intentions. The most ironic part is that the titles you paid for and never opened become immortal final bosses. Basically, you paid for a program to remind you, with digital violence, that you have self-control issues with Steam sales.