Before starting
This is the most important part, you have to spend the most of the creating
time on it:
Clay version of the car :

- Beging to select the frame
- Then, just select and affect different id to each part of the car
you think it's need (for a gt car, you'll select all element of the
frame)
- Create a sub/object materiail with flash color for each slot and assign
to the frames.

- Don't hesitate to move some vertex if you think i could help you for
texturing, it's the last moment you 'll be able to do it!
- The Technique I use is simple, but not logique, so I'll show just
for 2 textures.
- You have to make big files (1024*1024) with all sponsor, well separated
each other.
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