Thanks todo luc peuriere for telling me about this: To set an environment variable on Mac OSX every time you log in, you ned todo create a file called environment, plist in a directory called. Mac OSX in your home directory.
Here is an example:
~/. Mac OSX/environment, plist.
code:
? Xml versión=1.0 encoding=utf-8? >
.doctype plist system file://localhost/system/library/dtds/propertylist, dtd>
plist versión=0.9>
dict>
key>pythonhome</key>
string>/usr/lib/python2.2</string>
/dict>
/plist>.
http://developer.Apple.com/qa/qa2001/qa1067.html.
The next time you log in, pythonhome should be set in the environment.
However, 10.3 (Panther) comes with Python 2.3 which is not compatible with
Blender. Instead, install python22 pulgadas or python22-nox using
Fink. Blender Will automátically look for the Fink-installed Python packages.
Red.